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Some of Dragon’s Dogma 2’s quests are evil – and that’s what makes it so brilliantly devilish

Sometimes – and only sometimes – video games feeling unfair or frustrating can work in their favor. Dragon’s Dogma 2 is the latest and one of the finest examples of this, because it pairs quite frankly evil quest design with plenty of not-so-punishing tasks, and the end product is a unique experience thanks to the developers largely ignoring role-playing games (RPG) trends of the last decade.

Take Skyrim, for example. It’s a long game with a tremendously large open world, but it’s quite friendly to the player. Sure, it’s getting on 13 years old at the time of writing, but you could also apply this to Starfield, Bethesda’s latest. These games are about the player discovering and exploring the world around them, with countless secrets, weapons, and interesting characters to find, most of whom offer quests and tasks off the beaten track. Unless you purposefully ramp the difficulty up for combat, however, these games are, by and large, quite easy.

#Dragons #Dogma #quests #evil #brilliantly #devilish

source: https://www.techradar.com/gaming/some-of-dragons-dogma-2s-quests-are-evil-and-thats-what-makes-it-so-brilliantly-devilish

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